Solarien
Heimsolarien
Ergoline wird von uns seit 1981 vertreten.
Wir sind mit der Marke Ergoline die Österreich-Vertretung und Marktführer im Heim- Profi- Solarienbereich.
Ergoline Privatbräuner überzeugen durch starke Bräunungsleistung und erstklassigen Komfort.

Galerie Heimsolarien
Starke Bräunungsleistung und erstklassigen Komfort.
- ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFarClip (float): 1e+06 cameraFarRange (float): 1e+06 cameraFov (float): 60 cameraNearClip (float): 1e-05 cameraNearRange (float): 1e-05 cameraProjection (int): 0 cameraTargetDistance (float): 66.9174 cameraTransform (m44f): [{0.665468, 0.202802, -0.718348, -115.147}, {-0.746426, 0.180806, -0.640435, -93.7955}, {0, 0.962383, 0.271698, 63.8556}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 4999, 4999] displayWindow (box2i): [0, 0, 4999, 4999] gamma (float): 1 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): „scanlineimage“ =Channels= A (half) B (half) FStormAO.A (half) FStormAO.B (half) FStormAO.G (half) FStormAO.R (half) FStormDirectLighting.A (half) FStormDirectLighting.B (half) FStormDirectLighting.G (half) FStormDirectLighting.R (half) FStormGlare.A (half) FStormGlare.B (half) FStormGlare.G (half) FStormGlare.R (half) FStormIndirectDiffuse.A (half) FStormIndirectDiffuse.B (half) FStormIndirectDiffuse.G (half) FStormIndirectDiffuse.R (half) FStormIndirectReflections.A (half) FStormIndirectReflections.B (half) FStormIndirectReflections.G (half) FStormIndirectReflections.R (half) FStormIndirectRefractions.A (half) FStormIndirectRefractions.B (half) FStormIndirectRefractions.G (half) FStormIndirectRefractions.R (half) FStormIndirectTranslucence.A (half) FStormIndirectTranslucence.B (half) FStormIndirectTranslucence.G (half) FStormIndirectTranslucence.R (half) FStormNormals.A (half) FStormNormals.B (half) FStormNormals.G (half) FStormNormals.R (half) FStormObjects.A (half) FStormObjects.B (half) FStormObjects.G (half) FStormObjects.R (half) FStormSSS.A (half) FStormSSS.B (half) FStormSSS.G (half) FStormSSS.R (half) FStormShadows.A (half) FStormShadows.B (half) FStormShadows.G (half) FStormShadows.R (half) FStormTexture.A (half) FStormTexture.B (half) FStormTexture.G (half) FStormTexture.R (half) FStormUVW.A (half) FStormUVW.B (half) FStormUVW.G (half) FStormUVW.R (half) G (half) Mtls_10_11_12.A (half) Mtls_10_11_12.B (half) Mtls_10_11_12.G (half) Mtls_10_11_12.R (half) Mtls_13_14_15.A (half) Mtls_13_14_15.B (half) Mtls_13_14_15.G (half) Mtls_13_14_15.R (half) Mtls_16_17_18.A (half) Mtls_16_17_18.B (half) Mtls_16_17_18.G (half) Mtls_16_17_18.R (half) Mtls_19_20_21.A (half) Mtls_19_20_21.B (half) Mtls_19_20_21.G (half) Mtls_19_20_21.R (half) Mtls_1_2_3.A (half) Mtls_1_2_3.B (half) Mtls_1_2_3.G (half) Mtls_1_2_3.R (half) Mtls_22_23_24.A (half) Mtls_22_23_24.B (half) Mtls_22_23_24.G (half) Mtls_22_23_24.R (half) Mtls_4_5_6.A (half) Mtls_4_5_6.B (half) Mtls_4_5_6.G (half) Mtls_4_5_6.R (half) Mtls_7_8_9.A (half) Mtls_7_8_9.B (half) Mtls_7_8_9.G (half) Mtls_7_8_9.R (half) Obj_01.A (half) Obj_01.B (half) Obj_01.G (half) Obj_01.R (half) Obj_02_03.A (half) Obj_02_03.B (half) Obj_02_03.G (half) Obj_02_03.R (half) R (half)
- ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFarClip (float): 1e+06 cameraFarRange (float): 1e+06 cameraFov (float): 33.3985 cameraNearClip (float): 50 cameraNearRange (float): 1e-05 cameraProjection (int): 0 cameraTargetDistance (float): 246.194 cameraTransform (m44f): [{0.00433808, 0.174212, 0.999979, 147.182}, {0.999991, -0.000755754, -0.00433806, -8.32512}, {2.58642e-09, 0.984708, 0.00482177, 58.4434}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 4999, 4999] displayWindow (box2i): [0, 0, 4999, 4999] gamma (float): 1 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): „scanlineimage“ =Channels= A (half) B (half) FStormAO.A (half) FStormAO.B (half) FStormAO.G (half) FStormAO.R (half) FStormDirectLighting.A (half) FStormDirectLighting.B (half) FStormDirectLighting.G (half) FStormDirectLighting.R (half) FStormGlare.A (half) FStormGlare.B (half) FStormGlare.G (half) FStormGlare.R (half) FStormIndirectDiffuse.A (half) FStormIndirectDiffuse.B (half) FStormIndirectDiffuse.G (half) FStormIndirectDiffuse.R (half) FStormIndirectReflections.A (half) FStormIndirectReflections.B (half) FStormIndirectReflections.G (half) FStormIndirectReflections.R (half) FStormIndirectRefractions.A (half) FStormIndirectRefractions.B (half) FStormIndirectRefractions.G (half) FStormIndirectRefractions.R (half) FStormIndirectTranslucence.A (half) FStormIndirectTranslucence.B (half) FStormIndirectTranslucence.G (half) FStormIndirectTranslucence.R (half) FStormNormals.A (half) FStormNormals.B (half) FStormNormals.G (half) FStormNormals.R (half) FStormObjects.A (half) FStormObjects.B (half) FStormObjects.G (half) FStormObjects.R (half) FStormSSS.A (half) FStormSSS.B (half) FStormSSS.G (half) FStormSSS.R (half) FStormShadows.A (half) FStormShadows.B (half) FStormShadows.G (half) FStormShadows.R (half) FStormTexture.A (half) FStormTexture.B (half) FStormTexture.G (half) FStormTexture.R (half) FStormUVW.A (half) FStormUVW.B (half) FStormUVW.G (half) FStormUVW.R (half) G (half) Mtls_10_11_12.A (half) Mtls_10_11_12.B (half) Mtls_10_11_12.G (half) Mtls_10_11_12.R (half) Mtls_13_14_15.A (half) Mtls_13_14_15.B (half) Mtls_13_14_15.G (half) Mtls_13_14_15.R (half) Mtls_16_17_18.A (half) Mtls_16_17_18.B (half) Mtls_16_17_18.G (half) Mtls_16_17_18.R (half) Mtls_19_20_21.A (half) Mtls_19_20_21.B (half) Mtls_19_20_21.G (half) Mtls_19_20_21.R (half) Mtls_1_2_3.A (half) Mtls_1_2_3.B (half) Mtls_1_2_3.G (half) Mtls_1_2_3.R (half) Mtls_22_23_24.A (half) Mtls_22_23_24.B (half) Mtls_22_23_24.G (half) Mtls_22_23_24.R (half) Mtls_4_5_6.A (half) Mtls_4_5_6.B (half) Mtls_4_5_6.G (half) Mtls_4_5_6.R (half) Mtls_7_8_9.A (half) Mtls_7_8_9.B (half) Mtls_7_8_9.G (half) Mtls_7_8_9.R (half) Objs_1_2_3.A (half) Objs_1_2_3.B (half) Objs_1_2_3.G (half) Objs_1_2_3.R (half) Objs_4.A (half) Objs_4.B (half) Objs_4.G (half) Objs_4.R (half) R (half)
- ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFarClip (float): 1e+06 cameraFarRange (float): 1e+06 cameraFov (float): 22.6199 cameraNearClip (float): 1e-05 cameraNearRange (float): 1e-05 cameraProjection (int): 0 cameraTargetDistance (float): 679.296 cameraTransform (m44f): [{0.698121, -0.0187428, -0.707534, -489.401}, {-0.715979, -0.0182753, -0.689886, -466.578}, {-1.93861e-09, 0.999657, 0.153143, 169.963}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 4999, 4999] displayWindow (box2i): [0, 0, 4999, 4999] gamma (float): 1 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): „scanlineimage“ =Channels= A (half) B (half) FStormAO.A (half) FStormAO.B (half) FStormAO.G (half) FStormAO.R (half) FStormDirectLighting.A (half) FStormDirectLighting.B (half) FStormDirectLighting.G (half) FStormDirectLighting.R (half) FStormGlare.A (half) FStormGlare.B (half) FStormGlare.G (half) FStormGlare.R (half) FStormIndirectDiffuse.A (half) FStormIndirectDiffuse.B (half) FStormIndirectDiffuse.G (half) FStormIndirectDiffuse.R (half) FStormIndirectReflections.A (half) FStormIndirectReflections.B (half) FStormIndirectReflections.G (half) FStormIndirectReflections.R (half) FStormIndirectRefractions.A (half) FStormIndirectRefractions.B (half) FStormIndirectRefractions.G (half) FStormIndirectRefractions.R (half) FStormIndirectTranslucence.A (half) FStormIndirectTranslucence.B (half) FStormIndirectTranslucence.G (half) FStormIndirectTranslucence.R (half) FStormNormals.A (half) FStormNormals.B (half) FStormNormals.G (half) FStormNormals.R (half) FStormObjects.A (half) FStormObjects.B (half) FStormObjects.G (half) FStormObjects.R (half) FStormSSS.A (half) FStormSSS.B (half) FStormSSS.G (half) FStormSSS.R (half) FStormShadows.A (half) FStormShadows.B (half) FStormShadows.G (half) FStormShadows.R (half) FStormTexture.A (half) FStormTexture.B (half) FStormTexture.G (half) FStormTexture.R (half) FStormUVW.A (half) FStormUVW.B (half) FStormUVW.G (half) FStormUVW.R (half) G (half) Mtls_10_11_12.A (half) Mtls_10_11_12.B (half) Mtls_10_11_12.G (half) Mtls_10_11_12.R (half) Mtls_13_14_15.A (half) Mtls_13_14_15.B (half) Mtls_13_14_15.G (half) Mtls_13_14_15.R (half) Mtls_16_17_18.A (half) Mtls_16_17_18.B (half) Mtls_16_17_18.G (half) Mtls_16_17_18.R (half) Mtls_19_20_21.A (half) Mtls_19_20_21.B (half) Mtls_19_20_21.G (half) Mtls_19_20_21.R (half) Mtls_1_2_3.A (half) Mtls_1_2_3.B (half) Mtls_1_2_3.G (half) Mtls_1_2_3.R (half) Mtls_22_23_24.A (half) Mtls_22_23_24.B (half) Mtls_22_23_24.G (half) Mtls_22_23_24.R (half) Mtls_4_5_6.A (half) Mtls_4_5_6.B (half) Mtls_4_5_6.G (half) Mtls_4_5_6.R (half) Mtls_7_8_9.A (half) Mtls_7_8_9.B (half) Mtls_7_8_9.G (half) Mtls_7_8_9.R (half) Objs_1_2_3.A (half) Objs_1_2_3.B (half) Objs_1_2_3.G (half) Objs_1_2_3.R (half) Objs_4.A (half) Objs_4.B (half) Objs_4.G (half) Objs_4.R (half) R (half)
- ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFarClip (float): 1e+06 cameraFarRange (float): 1e+06 cameraFov (float): 22.6199 cameraNearClip (float): 1e-05 cameraNearRange (float): 1e-05 cameraProjection (int): 0 cameraTargetDistance (float): 747.121 cameraTransform (m44f): [{1, 2.73251e-09, 0, 0}, {3.03399e-08, -0.159265, -0.9998, -744.912}, {2.1267e-09, 0.987236, 0.0199815, 80.8621}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 4999, 4999] displayWindow (box2i): [0, 0, 4999, 4999] gamma (float): 1 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): „scanlineimage“ =Channels= A (half) B (half) FStormAO.A (half) FStormAO.B (half) FStormAO.G (half) FStormAO.R (half) FStormDirectLighting.A (half) FStormDirectLighting.B (half) FStormDirectLighting.G (half) FStormDirectLighting.R (half) FStormGlare.A (half) FStormGlare.B (half) FStormGlare.G (half) FStormGlare.R (half) FStormIndirectDiffuse.A (half) FStormIndirectDiffuse.B (half) FStormIndirectDiffuse.G (half) FStormIndirectDiffuse.R (half) FStormIndirectReflections.A (half) FStormIndirectReflections.B (half) FStormIndirectReflections.G (half) FStormIndirectReflections.R (half) FStormIndirectRefractions.A (half) FStormIndirectRefractions.B (half) FStormIndirectRefractions.G (half) FStormIndirectRefractions.R (half) FStormIndirectTranslucence.A (half) FStormIndirectTranslucence.B (half) FStormIndirectTranslucence.G (half) FStormIndirectTranslucence.R (half) FStormNormals.A (half) FStormNormals.B (half) FStormNormals.G (half) FStormNormals.R (half) FStormObjects.A (half) FStormObjects.B (half) FStormObjects.G (half) FStormObjects.R (half) FStormSSS.A (half) FStormSSS.B (half) FStormSSS.G (half) FStormSSS.R (half) FStormShadows.A (half) FStormShadows.B (half) FStormShadows.G (half) FStormShadows.R (half) FStormTexture.A (half) FStormTexture.B (half) FStormTexture.G (half) FStormTexture.R (half) FStormUVW.A (half) FStormUVW.B (half) FStormUVW.G (half) FStormUVW.R (half) G (half) Mtls_10_11_12.A (half) Mtls_10_11_12.B (half) Mtls_10_11_12.G (half) Mtls_10_11_12.R (half) Mtls_13_14_15.A (half) Mtls_13_14_15.B (half) Mtls_13_14_15.G (half) Mtls_13_14_15.R (half) Mtls_16_17_18.A (half) Mtls_16_17_18.B (half) Mtls_16_17_18.G (half) Mtls_16_17_18.R (half) Mtls_19_20_21.A (half) Mtls_19_20_21.B (half) Mtls_19_20_21.G (half) Mtls_19_20_21.R (half) Mtls_1_2_3.A (half) Mtls_1_2_3.B (half) Mtls_1_2_3.G (half) Mtls_1_2_3.R (half) Mtls_22_23_24.A (half) Mtls_22_23_24.B (half) Mtls_22_23_24.G (half) Mtls_22_23_24.R (half) Mtls_4_5_6.A (half) Mtls_4_5_6.B (half) Mtls_4_5_6.G (half) Mtls_4_5_6.R (half) Mtls_7_8_9.A (half) Mtls_7_8_9.B (half) Mtls_7_8_9.G (half) Mtls_7_8_9.R (half) Objs_1_2_3.A (half) Objs_1_2_3.B (half) Objs_1_2_3.G (half) Objs_1_2_3.R (half) Objs_4.A (half) Objs_4.B (half) Objs_4.G (half) Objs_4.R (half) R (half)
- ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFarClip (float): 1e+06 cameraFarRange (float): 1e+06 cameraFov (float): 25.3608 cameraNearClip (float): 80 cameraNearRange (float): 1e-05 cameraProjection (int): 0 cameraTargetDistance (float): 113.626 cameraTransform (m44f): [{0.010633, 0.978188, -0.0290462, 86.2247}, {0.695021, -0.156385, -0.718433, -51.3523}, {-0.718911, -0.136721, -0.694989, 17.9089}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 4999, 4999] displayWindow (box2i): [0, 0, 4999, 4999] gamma (float): 1 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): „scanlineimage“ =Channels= A (half) B (half) FStormAO.A (half) FStormAO.B (half) FStormAO.G (half) FStormAO.R (half) FStormDirectLighting.A (half) FStormDirectLighting.B (half) FStormDirectLighting.G (half) FStormDirectLighting.R (half) FStormGlare.A (half) FStormGlare.B (half) FStormGlare.G (half) FStormGlare.R (half) FStormIndirectDiffuse.A (half) FStormIndirectDiffuse.B (half) FStormIndirectDiffuse.G (half) FStormIndirectDiffuse.R (half) FStormIndirectReflections.A (half) FStormIndirectReflections.B (half) FStormIndirectReflections.G (half) FStormIndirectReflections.R (half) FStormIndirectRefractions.A (half) FStormIndirectRefractions.B (half) FStormIndirectRefractions.G (half) FStormIndirectRefractions.R (half) FStormIndirectTranslucence.A (half) FStormIndirectTranslucence.B (half) FStormIndirectTranslucence.G (half) FStormIndirectTranslucence.R (half) FStormNormals.A (half) FStormNormals.B (half) FStormNormals.G (half) FStormNormals.R (half) FStormObjects.A (half) FStormObjects.B (half) FStormObjects.G (half) FStormObjects.R (half) FStormSSS.A (half) FStormSSS.B (half) FStormSSS.G (half) FStormSSS.R (half) FStormShadows.A (half) FStormShadows.B (half) FStormShadows.G (half) FStormShadows.R (half) FStormTexture.A (half) FStormTexture.B (half) FStormTexture.G (half) FStormTexture.R (half) FStormUVW.A (half) FStormUVW.B (half) FStormUVW.G (half) FStormUVW.R (half) G (half) Mtls_10_11_12.A (half) Mtls_10_11_12.B (half) Mtls_10_11_12.G (half) Mtls_10_11_12.R (half) Mtls_13_14_15.A (half) Mtls_13_14_15.B (half) Mtls_13_14_15.G (half) Mtls_13_14_15.R (half) Mtls_16_17_18.A (half) Mtls_16_17_18.B (half) Mtls_16_17_18.G (half) Mtls_16_17_18.R (half) Mtls_19_20_21.A (half) Mtls_19_20_21.B (half) Mtls_19_20_21.G (half) Mtls_19_20_21.R (half) Mtls_1_2_3.A (half) Mtls_1_2_3.B (half) Mtls_1_2_3.G (half) Mtls_1_2_3.R (half) Mtls_22_23_24.A (half) Mtls_22_23_24.B (half) Mtls_22_23_24.G (half) Mtls_22_23_24.R (half) Mtls_4_5_6.A (half) Mtls_4_5_6.B (half) Mtls_4_5_6.G (half) Mtls_4_5_6.R (half) Mtls_7_8_9.A (half) Mtls_7_8_9.B (half) Mtls_7_8_9.G (half) Mtls_7_8_9.R (half) Objs_1_2_3.A (half) Objs_1_2_3.B (half) Objs_1_2_3.G (half) Objs_1_2_3.R (half) Objs_4.A (half) Objs_4.B (half) Objs_4.G (half) Objs_4.R (half) R (half)
- ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFarClip (float): 1e+06 cameraFarRange (float): 1e+06 cameraFov (float): 22.6199 cameraNearClip (float): 1e-05 cameraNearRange (float): 1e-05 cameraProjection (int): 0 cameraTargetDistance (float): 192.39 cameraTransform (m44f): [{0.445415, 0.0544114, -0.869505, -224.186}, {-0.895324, 0.0270691, -0.43257, -112.024}, {-4.56835e-09, 0.998152, 0.23842, 160.542}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 4999, 4999] displayWindow (box2i): [0, 0, 4999, 4999] gamma (float): 1 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): „scanlineimage“ =Channels= A (half) B (half) FStormAO.A (half) FStormAO.B (half) FStormAO.G (half) FStormAO.R (half) FStormDirectLighting.A (half) FStormDirectLighting.B (half) FStormDirectLighting.G (half) FStormDirectLighting.R (half) FStormGlare.A (half) FStormGlare.B (half) FStormGlare.G (half) FStormGlare.R (half) FStormIndirectDiffuse.A (half) FStormIndirectDiffuse.B (half) FStormIndirectDiffuse.G (half) FStormIndirectDiffuse.R (half) FStormIndirectReflections.A (half) FStormIndirectReflections.B (half) FStormIndirectReflections.G (half) FStormIndirectReflections.R (half) FStormIndirectRefractions.A (half) FStormIndirectRefractions.B (half) FStormIndirectRefractions.G (half) FStormIndirectRefractions.R (half) FStormIndirectTranslucence.A (half) FStormIndirectTranslucence.B (half) FStormIndirectTranslucence.G (half) FStormIndirectTranslucence.R (half) FStormNormals.A (half) FStormNormals.B (half) FStormNormals.G (half) FStormNormals.R (half) FStormObjects.A (half) FStormObjects.B (half) FStormObjects.G (half) FStormObjects.R (half) FStormSSS.A (half) FStormSSS.B (half) FStormSSS.G (half) FStormSSS.R (half) FStormShadows.A (half) FStormShadows.B (half) FStormShadows.G (half) FStormShadows.R (half) FStormTexture.A (half) FStormTexture.B (half) FStormTexture.G (half) FStormTexture.R (half) FStormUVW.A (half) FStormUVW.B (half) FStormUVW.G (half) FStormUVW.R (half) G (half) Mtls_10_11_12.A (half) Mtls_10_11_12.B (half) Mtls_10_11_12.G (half) Mtls_10_11_12.R (half) Mtls_13_14_15.A (half) Mtls_13_14_15.B (half) Mtls_13_14_15.G (half) Mtls_13_14_15.R (half) Mtls_16_17_18.A (half) Mtls_16_17_18.B (half) Mtls_16_17_18.G (half) Mtls_16_17_18.R (half) Mtls_19_20_21.A (half) Mtls_19_20_21.B (half) Mtls_19_20_21.G (half) Mtls_19_20_21.R (half) Mtls_1_2_3.A (half) Mtls_1_2_3.B (half) Mtls_1_2_3.G (half) Mtls_1_2_3.R (half) Mtls_22_23_24.A (half) Mtls_22_23_24.B (half) Mtls_22_23_24.G (half) Mtls_22_23_24.R (half) Mtls_4_5_6.A (half) Mtls_4_5_6.B (half) Mtls_4_5_6.G (half) Mtls_4_5_6.R (half) Mtls_7_8_9.A (half) Mtls_7_8_9.B (half) Mtls_7_8_9.G (half) Mtls_7_8_9.R (half) Obj_01.A (half) Obj_01.B (half) Obj_01.G (half) Obj_01.R (half) R (half)